STEP 64 OF 67 · YOU ARE THE TECHNICAL ARTIST

Measure and fix performance

Pick a target frame rate and a minimum PC. Unreal Insights shows what costs time; fix the real bottleneck, then measure again.

How to do it

  1. Profile with Unreal Insights on the target PC.
  2. Fix the real bottleneck: heavy materials, too many active NPCs, texture memory, effects.
  3. Lumen's medium-quality mode in 5.8 helps lower-end PCs.
How AI speeds this up

Paste your profiling notes into Ask Duke for the likeliest fix.

Example from a sample game

Ashfall: crowd LOD distance halved, 48 fps to 64 fps.

Before you move on

In Duke Forger, this step's gate checks:

Words to know

Frame rate
How many images the game draws per second (fps). 60 fps feels smooth; under 30 feels choppy.
Profiling
Measuring exactly what takes time in each frame, using tools like Unreal Insights.
Bottleneck
The one thing slowing the game down the most. Fixing anything else barely helps.
Do step 64 on your own game

Included in Creator, Academy and Studio. Duke drafts it with you and checks it before step 65 opens.

Start free