STEP 36 OF 67 · YOU ARE THE ENVIRONMENT ARTIST

Make the terrain

Use Landscape for rolling ground, or 5.8's experimental Mesh Terrain for overhangs, caves and floating islands. Start from a heightmap.

How to do it

  1. Make or import a heightmap (sculpted, from an erosion tool, or real elevation data).
  2. Build the Landscape or Mesh Terrain from it.
How AI speeds this up

Erosion tools generate natural landforms from a rough sketch.

Example from a sample game

Ashfall: real volcanic elevation data reshaped by hand, lava tubes in Mesh Terrain.

Before you move on

In Duke Forger, this step's gate checks:

Words to know

Landscape
Unreal's system for large outdoor ground you can sculpt and paint.
Heightmap
A grayscale image where brighter means higher, used to shape terrain.
Mesh Terrain
An experimental Unreal 5.8 terrain system that can make overhangs, caves and floating islands, which a normal landscape cannot.
Do step 36 on your own game

Included in Creator, Academy and Studio. Duke drafts it with you and checks it before step 37 opens.

Start free