STEP 36 OF 67 · YOU ARE THE ENVIRONMENT ARTIST
Make the terrain
Use Landscape for rolling ground, or 5.8's experimental Mesh Terrain for overhangs, caves and floating islands. Start from a heightmap.
How to do it
- Make or import a heightmap (sculpted, from an erosion tool, or real elevation data).
- Build the Landscape or Mesh Terrain from it.
How AI speeds this up
Erosion tools generate natural landforms from a rough sketch.
Example from a sample game
Ashfall: real volcanic elevation data reshaped by hand, lava tubes in Mesh Terrain.
Before you move on
In Duke Forger, this step's gate checks:
- You upload proofTerrain screenshot
Words to know
- Landscape
- Unreal's system for large outdoor ground you can sculpt and paint.
- Heightmap
- A grayscale image where brighter means higher, used to shape terrain.
- Mesh Terrain
- An experimental Unreal 5.8 terrain system that can make overhangs, caves and floating islands, which a normal landscape cannot.
Do step 36 on your own game
Start freeIncluded in Creator, Academy and Studio. Duke drafts it with you and checks it before step 37 opens.