STEP 8 OF 67 · YOU ARE THE DIRECTOR AND DESIGNER
Make the asset list
Every model, animation, texture, sound and music track the first mission needs. For each one: make, buy or generate, where it comes from, and its license.
How to do it
- Add every asset the first mission needs.
- Choose make, buy or generate for each.
- Record the source and the license, so you never ship something you cannot legally use.
How AI speeds this up
Duke generates the list from your mission and tracks each asset's status and license.
Example from a sample game
Ashfall: 34 assets. Kaia (make: CC5), sentry (make: CC5 morph), short sword (buy: Fab), lava rock surfaces (Megascans), combat music (generate: Suno Pro).
Before you move on
In Duke Forger, this step's gate checks:
- Verified by Duke10 or more assets, each with make/buy/generate, a source and a license
Words to know
- Asset
- Anything the game uses that is not code: a model, animation, texture, sound or music track.
- License
- Permission to use something you did not make, with rules about how. Keep every license file.
Do step 8 on your own game
Start freeFree: Phase 1 is included on every plan. Duke drafts it with you and checks it before step 9 opens.