STEP 45 OF 67 · YOU ARE THE CHARACTER ARTIST
Build the seed cast for each species
Make 6 to 10 base heads and bodies per species covering age, build and sex, plus a modular wardrobe. This is the bare minimum the variation system needs.
How to do it
- Use the Phase 4 pipeline for 6 to 10 base characters per species.
- Build a modular wardrobe: tops, bottoms, shoes, hair, accessories, each with color and wear variants.
How AI speeds this up
Your seed counts per species are recorded here and checked by the gate.
Example from a sample game
Ashfall: 8 human seeds, 6 Veyl seeds, 40 wardrobe pieces.
Before you move on
In Duke Forger, this step's gate checks:
- You write itSeed characters per species (species: count)
- You upload proofLine-up screenshot of each species' seeds
Words to know
- Seed cast
- The small set of hand-made base characters the variation system mixes into thousands.
- Modular wardrobe
- Clothing split into interchangeable pieces so outfits can be mixed automatically.
Do step 45 on your own game
Start freeIncluded in Creator, Academy and Studio. Duke drafts it with you and checks it before step 46 opens.